Certified Remote
PUBLISHED
Oct 13, 2025
Join the Los Angeles Times as a Principal Software Engineer specializing in games, where you'll lead the development of innovative interactive experiences that engage our digital audience. Leverage your expertise to architect scalable game features integrated into our multimedia platform.
As a Principal Software Engineer (Games) at the Los Angeles Times, you will play a pivotal role in shaping the future of interactive storytelling through digital games and experiences. Our platform reaches millions, and your work will enhance user engagement by creating immersive, narrative-driven games that complement our award-winning journalism.
Key responsibilities include architecting end-to-end game solutions, from concept to deployment, ensuring seamless integration with our existing digital ecosystem. You will collaborate with product managers, designers, and content creators to ideate and prototype innovative game mechanics that align with editorial goals, such as educational simulations or puzzle-based explorations of current events.
You will lead technical initiatives, mentor a team of engineers, and drive best practices in code quality, testing, and deployment using CI/CD pipelines. Experience with cloud services (AWS or similar) for hosting scalable game backends is essential. By joining us, you'll contribute to meaningful projects that not only entertain but also inform and inspire our diverse readership.
The employer recommends obtaining this certification to validate your skills and enhance your application.
Note: You can still apply for this position without the certification, but having it will make your profile stand out and may be required to move forward in the hiring process.